Karaz-a-Karak (Great Hold) Dwarfs
Karaz-a-Karak (Great Hold) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Karaz-a-Karak (Great Hold)
Karaz-a-Karak
Karaz-a-Karak, known as Everpeak, capital of the Karaz Ankor. It is the richest, deepest, and most powerful of all Dwarfholds.
Income generated: 300
Control: +5
Defensive supplies: +1000
Greatly increases the health of settlement Walls, Towers and Gatehouses in battle
Improved tower projectiles: Fused Beer Kegs
Growth: +50
Corruption: -2
Grants 9 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 6
Longbeards - 2
Dwarf Warriors - 2
Ironbreakers - 2
Quarrellers - 1
Dwarf Warriors (Great Weapons) - 1
Quarrellers (Great Weapons) - 1
Thunderers - 1
Grudge Throwers
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Dwarfs
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh_main_special_settlement_karaz_a_karak
- Database key / building_levels
- wh_main_special_settlement_karaz_a_karak_5_dwf
- Level
- 5
- Primary building level requirement
- 0
- Build cost
- 20000
- Build time
- 6
