Karaz-a-Karak (Outpost)
Income generated: 150
Control: +2
Defensive supplies: +1000
Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
Improved tower projectiles: Bullets
Growth: +20
Corruption: -2
Grants 4 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50%
(garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 4
Dwarf Warriors - 3
Miners - 3
Quarrellers - 2
Dwarf Warriors (Great Weapons) - 1
Longbeards - 1
Ironbreakers - 1
Grudge Throwers
Miners