Karaz-a-Karak (Dwarf Keep)
Income generated: 200
Control: +3
Defensive supplies: +1000
Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
Improved tower projectiles: Cannon Balls
Growth: +30
Corruption: -2
Grants 6 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50%
(garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 5
Dwarf Warriors - 3
Longbeards - 2
Dwarf Warriors (Great Weapons) - 2
Quarrellers - 1
Ironbreakers - 1
Quarrellers (Great Weapons) - 1
Grudge Throwers
Miners