Great Hall Wood Elves
Great Hall is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Great Hall
Provincial Capital
The glory of Elven halls is unmatched.
Income generated: 500
Defensive supplies: +1000
Growth: +10
Adds defences to the settlement (battles fought here will be unwalled settlement battles)
Corruption: -2
Income from all buildings: +4% (factionwide)
Grants 9 construction slots in the settlement
Winds of Magic power reserve: +15 per turn (armies in region)- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)
- 2
Eternal Guard (Shields) - 2
Glade Guard - 2
Glade Guard (Starfire Shafts) - 1
Eternal Guard - 1
Wardancers - 1
Wardancers (Asrai Spears) - 1
Wildwood Rangers - 1
Deepwood Scouts - 1
Deepwood Scouts (Swiftshiver Shards)
Hidden effects
This building has the following hidden effects:
- [HIDDEN] Enables abilities for Heroes in garrisons (armies in region)
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Wood Elves
Other details
- Database key / building_chains
- wh_dlc05_wef_settlement_major_main
- Database key / building_levels
- wh_dlc05_wef_settlement_major_main_5
- Level
- 5
- Primary building level requirement
- 0
- Build cost
- 20000
- Build time
- 18