TWDB

Hall Wood Elves

Hall is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Hall
Provincial Capital
The halls of the Asrai spring from the forest itself.
  • Income generated: 450
  • Defensive supplies: +1000
  • Growth: +10
  • Adds defences to the settlement (battles fought here will be unwalled settlement battles)
  • Corruption: -2
  • Income from all buildings: +3% (factionwide)
  • Grants 8 construction slots in the settlement
  • Winds of Magic power reserve: +12 per turn (armies in region)
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
Provides garrison:
  • 2Eternal Guard
  • 2Eternal Guard (Shields)
  • 2Glade Guard
  • 1Wardancers
  • 1Wardancers (Asrai Spears)
  • 1Glade Guard (Starfire Shafts)
  • 1Deepwood Scouts
  • 1Deepwood Scouts (Swiftshiver Shards)

Hidden effects

This building has the following hidden effects:

  • [HIDDEN] Enables abilities for Heroes in garrisons (armies in region)

Building levels

This building chain spans 5 levels

RuinLevel 1Level 2Level 3Level 4Level 5Ruined HallCopseGladeHollowHallGreat Hall

Availability

This building is available to the following races:

  • Wood Elves

Other details

Database key / building_chains
wh_dlc05_wef_settlement_major_main
Database key / building_levels
wh_dlc05_wef_settlement_major_main_4
Level
4
Primary building level requirement
0
Build cost
10000
Build time
14