Copse Wood Elves
Copse is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Copse
Provincial Capital
From tiny acorns, great oaks may grow.
Income generated: 300
Defensive supplies: +1000
Growth: +10
Adds defences to the settlement (battles fought here will be unwalled settlement battles)
Corruption: -2
Grants 3 construction slots in the settlement
Winds of Magic power reserve: +3 per turn (armies in region)- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)
- 3
Eternal Guard - 3
Glade Guard - 2
Eternal Guard (Shields)
Unlocks recruitment of:
Glade Guard
Hidden effects
This building has the following hidden effects:
- [HIDDEN] Enables abilities for Heroes in garrisons (armies in region)
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Wood Elves
Other details
- Database key / building_chains
- wh_dlc05_wef_settlement_major_main
- Database key / building_levels
- wh_dlc05_wef_settlement_major_main_1
- Level
- 1
- Primary building level requirement
- 0
- Build cost
- 1200
- Build time
- 2