Colony Tor High Elves (High Elf Sea Patrol)
Colony Tor is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Colony Tor
Elven Colony
This long-established Elven foothold has become a prestigious center of Asur hegemony, projecting unto the world Ulthuan’s eternal watchfulness from afar.
Income generated: 600
Unlocks
Hero recruitment: Mage
Defensive supplies: +1000
Growth: +80
Hero capacity: +1 for Mages
Corruption: -2
Army ability: "Channelling Spire" (armies in region)
Grants 7 construction slots in the settlement- IsNOTUniqueRegionOrFort
Improved tower projectiles: Greater Magic Bolts
Greatly increases the health of settlement Walls, Towers and Gatehouses in battle- If this province is the site of an ancient High Elf colony:
Elven Colony Availability: +1
Control: +6- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 5
Spearmen - 5
Lothern Sea Guard (Shields) - 2
Oceanids - 1
Sea Helm
Hidden effects
This building has the following hidden effects:
- [HIDDEN] wh3_dlc27_effect_elven_colony_upkeep
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- High Elves
This building is only available to High Elf Sea Patrol.
Other details
- Database key / building_chains
- wh3_dlc27_hef_colony_settlement_major
- Database key / building_levels
- wh3_dlc27_hef_colony_settlement_major_5
- Level
- 5
- Primary building level requirement
- 0
- Build cost
- 7000
- Build time
- 6