TWDB

Colony Citadel High Elves (High Elf Sea Patrol)

Colony Citadel is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Colony Citadel
Elven Colony
From an unfamiliar landscape, a cluster of ivory towers rises in domination of the local skyline; a beacon of perseverance against the world’s challenges.
  • Income generated: 500
  • Unlocks Hero recruitment: Mage
  • Defensive supplies: +1000
  • Growth: +65
  • Hero capacity: +1 for Mages
  • Corruption: -2
  • Army ability: "Channelling Spire" (armies in region)
  • Grants 5 construction slots in the settlement
  • IsNOTUniqueRegionOrFort
  • Improved tower projectiles: Magic Bolts
  • Greatly increases the health of settlement Walls, Towers and Gatehouses in battle
  • If this province is the site of an ancient High Elf colony:
  • Elven Colony Availability: +1
  • Control: +4
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 5Spearmen
  • 5Lothern Sea Guard (Shields)
  • 1Sea Helm
  • 1Oceanids

Hidden effects

This building has the following hidden effects:

  • [HIDDEN] wh3_dlc27_effect_elven_colony_upkeep

Building levels

This building chain spans 5 levels

Availability

This building is available to the following races:

  • High Elves

This building is only available to High Elf Sea Patrol.

Other details

Database key / building_chains
wh3_dlc27_hef_colony_settlement_major
Database key / building_levels
wh3_dlc27_hef_colony_settlement_major_4
Level
4
Primary building level requirement
0
Build cost
5000
Build time
5