TWDB

Asur Colony High Elves (High Elf Sea Patrol)

Asur Colony is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Asur Colony
Elven Colony
The ceaselessly marching Sea Guard patrol the colonists’ halls and groves. Every day, newly claimed plots extend the burgeoning city’s perimeter.
  • Income generated: 400
  • Unlocks Hero recruitment: Mage
  • Defensive supplies: +1000
  • Growth: +50
  • Corruption: -2
  • Army ability: "Channelling Spire" (armies in region)
  • Grants 3 construction slots in the settlement
  • IsNOTUniqueRegionOrFort
  • Improved tower projectiles: Bolt Thrower
  • Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
  • If this province is the site of an ancient High Elf colony:
  • Elven Colony Availability: +1
  • Control: +2
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 5Spearmen
  • 5Lothern Sea Guard (Shields)
  • 1Oceanids

Hidden effects

This building has the following hidden effects:

  • [HIDDEN] wh3_dlc27_effect_elven_colony_upkeep

Building levels

This building chain spans 5 levels

Availability

This building is available to the following races:

  • High Elves

This building is only available to High Elf Sea Patrol.

Other details

Database key / building_chains
wh3_dlc27_hef_colony_settlement_major
Database key / building_levels
wh3_dlc27_hef_colony_settlement_major_3
Level
3
Primary building level requirement
0
Build cost
3500
Build time
4