TWDB

Hexoatl (Temple-City) Lizardmen

Hexoatl (Temple-City) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Hexoatl (Temple-City)
Hexoatl
The temple-cities are where the Lizardmen spawn and live. They scatter the Southlands and Lustria, comprising of great pyramids, barrios and plazas.
  • Income generated: 250
  • Defensive supplies: +1000
  • Improved tower projectiles: Rays of Light
  • Greatly increases the health of settlement Walls, Towers and Gatehouses in battle
  • Growth: +40
  • Corruption: -2
  • Army ability: "Geomantic Nexus" (armies in region)
  • Grants 8 construction slots in the settlement
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 3Skink Cohort (Javelins)
  • 2Saurus Warriors
  • 2Saurus Warriors (Shields)
  • 2Saurus Spears (Shields)
  • 1Saurus Spears
  • 1Temple Guard
  • 1Cold One Spear-Riders
  • 1Terradon Riders
  • 1Feral Stegadon

Building levels

This building chain spans 5 levels

Availability

This building is available to the following races:

  • Lizardmen

Regions

This building chain is available in one or more campaigns.

Immortal Empires

This building chain can be built in the following regions:

Other details

Database key / building_chains
wh2_main_special_settlement_hexoatl_lzd
Database key / building_levels
wh2_main_special_settlement_hexoatl_lzd_4
Level
4
Primary building level requirement
0
Build cost
8000
Build time
7