Hexoatl (Temple-Precinct) Lizardmen
Hexoatl (Temple-Precinct) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Hexoatl (Temple-Precinct)
Hexoatl
A minor node on a smaller tributary of the Geomantic Web, comprising a lone ziggurat, often ruled by a later generation Mage-Priest.
Income generated: 150
Defensive supplies: +1000
Improved tower projectiles: Ballista
Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
Growth: +20
Corruption: -2
Army ability: "Geomantic Nexus" (armies in region)
Grants 4 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 6
Skink Cohort (Javelins) - 2
Skink Cohort - 2
Saurus Warriors - 1
Saurus Spears - 1
Temple Guard - 1
Cold One Spear-Riders - 1
Feral Stegadon
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Lizardmen
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh2_main_special_settlement_hexoatl_lzd
- Database key / building_levels
- wh2_main_special_settlement_hexoatl_lzd_2
- Level
- 2
- Primary building level requirement
- 0
- Build cost
- 2000
- Build time
- 5
