Colony Citadel High Elves
Colony Citadel is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Colony Citadel
Ancient Elven Colony
From an unfamiliar landscape, a cluster of ivory towers rises in domination of the local skyline; a beacon of perseverance against the world’s challenges.
Income generated: 250
Defensive supplies: +1000
Growth: +30
Corruption: -2
Income from Ports: +3% (factionwide)
Grants 5 construction slots in the settlement- When the
High Elf Sea Patrol have been confederated:
Dragonship Supplies: +80 per turn- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 5
Archers (Light Armour) - 4
Spearmen - 1
Swordmasters of Hoeth - 1
Silver Helms
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- High Elves
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Arnheim, The Bleak Coast
- Citadel of Dusk, The Capes
- Fortress of Dawn, Dawn's Landing
- Great Turtle Isle, The Turtle Isles
- The Star Tower, Volcanic Islands
- Tower of the Sun, Eastern Colonies
Other details
- Database key / building_chains
- wh2_main_special_settlement_colony_major_hef
- Database key / building_levels
- wh2_main_special_settlement_colony_major_hef_4
- Level
- 4
- Primary building level requirement
- 0
- Build cost
- 10000
- Build time
- 6
