Fledgling Colony High Elves
Fledgling Colony is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Fledgling Colony
Ancient Elven Colony
It is important that Ulthuan’s beauty shines through the hardships of foreign soil, such is the length of time the Phoenix King demands an Elven presence here.
Income generated: 150
Defensive supplies: +1000
Growth: +15
Corruption: -2
Income from Ports: +2% (factionwide)
Grants 2 construction slots in the settlement- When the
High Elf Sea Patrol have been confederated:
Dragonship Supplies: +40 per turn- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 5
Spearmen - 4
Archers - 1
Archers (Light Armour)
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- High Elves
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Arnheim, The Bleak Coast
- Citadel of Dusk, The Capes
- Fortress of Dawn, Dawn's Landing
- Great Turtle Isle, The Turtle Isles
- The Star Tower, Volcanic Islands
- Tower of the Sun, Eastern Colonies
Other details
- Database key / building_chains
- wh2_main_special_settlement_colony_major_hef
- Database key / building_levels
- wh2_main_special_settlement_colony_major_hef_2
- Level
- 2
- Primary building level requirement
- 0
- Build cost
- 2500
- Build time
- 4
