TWDB

Asur Colony High Elves

Asur Colony is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Asur Colony
Ancient Elven Colony
The ceaselessly marching Sea Guard patrol the colonists’ halls and groves. Every day, newly claimed plots extend the burgeoning city’s perimeter.
  • Income generated: 200
  • Defensive supplies: +1000
  • Growth: +22
  • Corruption: -2
  • Income from Ports: +2% (factionwide)
  • Grants 3 construction slots in the settlement
  • When the High Elf Sea Patrol have been confederated:
  • Dragonship Supplies: +60 per turn
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 5Spearmen
  • 5Archers (Light Armour)
  • 1Silver Helms
Unlocks recruitment of:
  • Lothern Sea Guard

Building levels

This building chain spans 5 levels

Availability

This building is available to the following races:

  • High Elves

Regions

This building chain is available in one or more campaigns.

Immortal Empires

This building chain can be built in the following regions:

Other details

Database key / building_chains
wh2_main_special_settlement_colony_major_hef
Database key / building_levels
wh2_main_special_settlement_colony_major_hef_3
Level
3
Primary building level requirement
0
Build cost
5000
Build time
5