Sepulchral Grove Vampire Counts
Sepulchral Grove is a building in Total War: Warhammer III.
Sepulchral Grove
Forest
Dark and yellow-leafed forests surround the wind-swept moors of Sylvania, where criminals and far darker, hungrier, things lurk.
Unlocks recruitment of:
Varghulf
Hidden effects
This building has the following hidden effects:
- wh_main_effect_building_vampiric_mercenary_capacity_bat_swarms (factionwide)
- wh_main_effect_building_vampiric_mercenary_capacity_dire_wolves (factionwide)
- wh_main_effect_building_vampiric_mercenary_capacity_vargheist (factionwide)
- wh_main_effect_building_vampiric_mercenary_replenishment_bat_swarms (factionwide)
- wh_main_effect_building_vampiric_mercenary_replenishment_dire_wolves (factionwide)
- wh_main_effect_building_vampiric_mercenary_replenishment_varghulf (factionwide)
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Vampire Counts
Other details
- Database key / building_chains
- wh_main_VAMPIRES_forest
- Database key / building_levels
- wh_main_vmp_forest_3
- Level
- 2
- Primary building level requirement
- 4
- Build cost
- 4000
- Build time
- 4