TWDB

Abyssal Wood Vampire Counts

Abyssal Wood is a building in Total War: Warhammer III.

Abyssal Wood
Forest
Sylvania's woods are dingy copses of twisted, half-rotted trees that claw what nourishment they can from the bone-strewn soil.
    Unlocks recruitment of:
    • Mournguls
    • Vargheists

    Hidden effects

    This building has the following hidden effects:

    • wh_main_effect_building_vampiric_mercenary_capacity_bat_swarms (factionwide)
    • wh_main_effect_building_vampiric_mercenary_capacity_dire_wolves (factionwide)
    • wh_main_effect_building_vampiric_mercenary_capacity_vargheist (factionwide)
    • wh_main_effect_building_vampiric_mercenary_replenishment_bat_swarms (factionwide)
    • wh_main_effect_building_vampiric_mercenary_replenishment_dire_wolves (factionwide)
    • wh_main_effect_building_vampiric_mercenary_replenishment_varghulf (factionwide)

    Building levels

    This building chain spans 3 levels

    Level 1Level 2Level 3Level 4Sinister CopseAbyssal WoodSepulchral Grove

    Availability

    This building is available to the following races:

    • Vampire Counts

    Other details

    Database key / building_chains
    wh_main_VAMPIRES_forest
    Database key / building_levels
    wh_main_vmp_forest_2
    Level
    1
    Primary building level requirement
    3
    Build cost
    2500
    Build time
    3