Karak Eight Peaks (Greenskin Camp) Greenskins
Karak Eight Peaks (Greenskin Camp) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Karak Eight Peaks (Greenskin Camp)
Major Settlement
Orc and Goblin tribes are, in the main, nomadic, but will set up a large camp when the Boss wants to stop for a bit.
Income generated: 120
Control: +1 in adjacent provinces
Defensive supplies: +1000
Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
Improved tower projectiles: Arrows
Growth: +20
Corruption: -2
Local recruitment capacity: +1
Grants 4 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 5
Orc Boyz - 2
Orc Big 'Uns - 2
Goblin Archers - 1
Goblins - 1
Goblins (Spears) - 1
Black Orcs (Great Weapons) - 1
Orc Arrer Boyz - 1
Trolls - 1
Goblin Rock Lobbers
Unlocks recruitment of:
Snotling Pump Wagons
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Greenskins
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh_main_special_settlement_eight_peaks
- Database key / building_levels
- wh_main_special_settlement_eight_peaks_2_grn
- Level
- 2
- Primary building level requirement
- 0
- Build cost
- 2500
- Build time
- 3
