Karak Eight Peaks (Greenskin Hideout)
Income generated: 80
Control: +1 in adjacent provinces
Defensive supplies: +1000
Growth: +10
Corruption: -2
Local recruitment capacity: +1
Grants 2 construction slots in the settlement- Has Achieved Short Victory:
Construction time: -1 for all buildings (minimum of 1 turn)- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50%
(garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 4
Goblins (Spears) - 4
Orc Boyz - 2
Orc Big 'Uns - 2
Goblin Archers - 1
Goblins - 1
Black Orcs (Great Weapons) - 1
Goblin Rock Lobbers
Goblins
Squig Herd