TWDB

Soul Keep Tzeentch

Soul Keep is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Soul Keep
Province Capital
An isolated tower, where its Daemonic owner keeps the harvested souls until the day they need to feast.
  • Can be converted into a Portal
  • Income generated: 100
  • Control: +1
  • Defensive supplies: +1000
  • Growth: +10
  • Construction cost: -10% for Infrastructure buildings (local province)
  • Tzeentch corruption: +2
  • Grants 1 construction slot in the settlement
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 7Blue Horrors of Tzeentch
  • 2Chaos Furies (Tzeentch)
Unlocks recruitment of:
  • Marauders of Tzeentch
  • Marauders of Tzeentch (Spears)

Hidden effects

This building has the following hidden effects:

  • [HIDDEN] Enables abilities for Heroes in garrisons (armies in region)

Building levels

This building chain spans 5 levels Some levels branch into multiple building options.

Availability

This building is available to the following races:

  • Tzeentch

Other details

Database key / building_chains
wh3_main_tze_settlement_major
Database key / building_levels
wh3_main_tze_settlement_major_1_a
Level
1
Primary building level requirement
0
Build cost
1000
Build time
3