TWDB

Cultist Enclave (Animals) Nurgle

Cultist Enclave (Animals) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.

Cultist Enclave (Animals)
Exotic Animals
In larger enclaves, where animal culling occurs on a vast scale, some workers are Cult members while others are oblivious to the true masters they serve.
  • Infections: 40 per turn
  • Infection cost to create a Plague: -10% (local province)

Hidden effects

This building has the following hidden effects:

  • HIDDEN - (USED WHEN WE NEED TO SCOPE TO SETTLEMENTS AND FORCES WITHOUT SHOWING BOTH EFFECTS IN UI) Infection cost to create a Plague: -10% (armies in province)

Building levels

This building chain spans 3 levels

Availability

This building is available to the following races:

  • Nurgle

Regions

This building chain is available in one or more campaigns.

Immortal Empires

This building chain can be built in the following regions:

The Realm of Chaos

This building chain can be built in the following regions:

Other details

Database key / building_chains
wh3_main_nur_resource_animals
Database key / building_levels
wh3_main_nur_resource_animals_3
Level
2
Primary building level requirement
3
Build cost
2000
Build time
3