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Cultist Enclave (Medicine) Khorne

Cultist Enclave (Medicine) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.

Cultist Enclave (Medicine)
Medicine Production
The Blood God has nothing against herbal enhancements – as long as the blood flows and the land burns.
  • Income generated: 120
  • Hit points: +2% (all characters factionwide)
  • Casualty replenishment rate: +2% (all armies)
  • Casualty replenishment rate: +9% (armies in local province)

Building levels

This building chain spans 3 levels

Availability

This building is available to the following races:

  • Khorne

Regions

This building chain is available in one or more campaigns.

Immortal Empires

This building chain can be built in the following regions:

The Realm of Chaos

This building chain can be built in the following regions:

Other details

Database key / building_chains
wh3_main_kho_resource_medicine
Database key / building_levels
wh3_main_kho_resource_medicine_3
Level
2
Primary building level requirement
3
Build cost
2500
Build time
3