TWDB

Cultist Camp (Furs) Khorne

Cultist Camp (Furs) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.

Cultist Camp (Furs)
Wild Game
Furs have value within the Cults, whose members oft-hail from the cold north.
  • Income generated: 40
  • Recruitment cost: -10% for Marauders of Khorne and Marauder Horsemen of Khorne units (local province)
  • Recruit rank: +1 for Marauders of Khorne and Marauder Horsemen of Khorne units (local province)
  • Missile resistance: 1% (all armies)
Unlocks recruitment of:
  • Marauders of Khorne
  • Marauders of Khorne (Dual Weapons)
  • Marauder Horsemen of Khorne (Throwing Axes)

Building levels

This building chain spans 3 levels

Availability

This building is available to the following races:

  • Khorne

Regions

This building chain is available in one or more campaigns.

Immortal Empires

This building chain can be built in the following regions:

The Realm of Chaos

This building chain can be built in the following regions:

Other details

Database key / building_chains
wh3_main_kho_resource_furs
Database key / building_levels
wh3_main_kho_resource_furs_1
Level
0
Primary building level requirement
1
Build cost
750
Build time
1