TWDB

Cultist Enclave (Animals) Khorne

Cultist Enclave (Animals) is a building in Total War: WARHAMMER III.

Cultist Enclave (Animals)

No Cultists serve in these monstrous spawning complexes, their work taken by brutish taskmasters chosen from the very stock they raise.
  • Income generated: 120
  • Recruitment cost: -30% for Chaos Warhounds, Flesh Hounds, Forsaken, Khorngors, Chaos Spawn, Bloodbeasts, Minotaurs and Slaughterbrute units (local province)
  • Recruit rank: +2 for Chaos Warhounds, Flesh Hounds, Forsaken, Khorngors, Chaos Spawn, Bloodbeasts, Minotaurs and Slaughterbrute units (local province)
  • Speed: +2% for Chaos Warhounds, Flesh Hounds, Forsaken, Khorngors, Chaos Spawn, Bloodbeasts, Minotaurs and Slaughterbrute units (all armies)
Unlocks recruitment of:
  • Khorngors
  • Forsaken of Khorne
  • Spawn of Khorne
  • Bloodbeasts of Khorne
  • Minotaurs of Khorne
  • Minotaurs of Khorne (Great Weapons)
  • Slaughterbrute
  • Chaos Warhounds of Khorne

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Khorne

Raw data

db/building_chains_tables
keywh3_main_kho_resource_animals
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh2_main_sch_resource_animals
optional_tier_icon—
optional_sort_order10
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_kho_resource_animals_3
chainwh3_main_kho_resource_animals
level2
create_time3
create_cost2500
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_main_kho_resource_animals
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement3
audio_building_typewh_cam_resource_worshop
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—