TWDB

Cultist Camp (Animals) Khorne

Cultist Camp (Animals) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.

Cultist Camp (Animals)
Exotic Animals
Cultists round up local creatures – and people – to be infused with Daemonic energies, turning them into bloodthirsty monsters.
  • Income generated: 40
  • Recruitment cost: -10% for Chaos Warhounds, Flesh Hounds, Forsaken, Khorngors, Chaos Spawn, Bloodbeasts, Minotaurs and Slaughterbrute units (local province)
  • Recruit rank: +1 for Chaos Warhounds, Flesh Hounds, Forsaken, Khorngors, Chaos Spawn, Bloodbeasts, Minotaurs and Slaughterbrute units (local province)
  • Speed: +1% for Chaos Warhounds, Flesh Hounds, Forsaken, Khorngors, Chaos Spawn, Bloodbeasts, Minotaurs and Slaughterbrute units (all armies)
Unlocks recruitment of:
  • Khorngors
  • Forsaken of Khorne
  • Chaos Warhounds of Khorne

Building levels

This building chain spans 3 levels

Availability

This building is available to the following races:

  • Khorne

Regions

This building chain is available in one or more campaigns.

Immortal Empires

This building chain can be built in the following regions:

The Realm of Chaos

This building chain can be built in the following regions:

Other details

Database key / building_chains
wh3_main_kho_resource_animals
Database key / building_levels
wh3_main_kho_resource_animals_1
Level
0
Primary building level requirement
1
Build cost
750
Build time
1