TWDB

Unshaped Monolith Norsca

Unshaped Monolith is a building in Total War: WARHAMMER III.

Unshaped Monolith

The Ruinous Powers feed on the fervent worship of their followers, prostrated at the base of their altars.
  • Dark Ritual: +1
  • Spoils can be transferred from Pillaging forces here to the faction
  • Control: +2
  • Income generated: 50
  • Spoils: +3 per turn
  • When technology "Prophetic Seer-Craft" researched:
  • Spell intensity: +10% (all armies in adjacent provinces)
  • When at Tier 1 Arcane Power:
  • Dark Ritual Augmentations:
  • Sayl steals +3% of the experience earned by other Lords (all armies in local and adjacent regions)
  • Chaos Undivided corruption: +1
  • Research rate: +1
  • When at Tier 2 Arcane Power:
  • Dark Ritual Augmentations – Stage I:
  • Sayl steals +5% of the experience earned by other Lords (all armies in local and adjacent regions)
  • Chaos Undivided corruption: +2
  • Research rate: +2
  • When at Tier 3 Arcane Power:
  • Hero recruit rank: +2 for Shaman-Sorcerers (local province)
  • Dark Ritual Augmentations – Stage II:
  • Sayl steals +7% of the experience earned by other Lords (all armies in local and adjacent regions)
  • Chaos Undivided corruption: +3
  • Research rate: +3
  • When at Tier 4 Arcane Power:
  • Hero recruit rank: +3 for Shaman-Sorcerers (local province)
  • Dark Ritual Augmentations – Stage III:
  • Sayl steals +9% of the experience earned by other Lords (all armies in local and adjacent regions)
  • Chaos Undivided corruption: +4
  • Research rate: +4
  • When at Tier 5 Arcane Power:
  • Hero recruit rank: +4 for Shaman-Sorcerers (local province)
  • Dark Ritual Augmentations – Stage IV:
  • Sayl steals +11% of the experience earned by other Lords (all armies in local and adjacent regions)
  • Chaos Undivided corruption: +5
  • Income generated: 50
  • Research rate: +5
  • Dark Ritual battle completed: The Night of Revelation
  • Winds of Magic power reserve capacity: +1 (factionwide)
Provides garrison:
  • 3Marauders
  • 2Marauders (Great Weapons)
  • 1Marauder Horsemen
  • 1Norscan Warhounds (Poison)

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Norsca

Raw data

db/building_chains_tables
keywh3_dlc27_settlement_nor_chaos_altar_und
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediatrue
building_superchainwh_main_sch_main_settlement
optional_tier_iconUI\Buildings\tier_icons\tier_chaos_altar.png
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_dlc27_nor_chaos_altar_und_minor_human_1
chainwh3_dlc27_settlement_nor_chaos_altar_und
level1
create_time1
create_cost750
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_NORSCA_settlement
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh_cam_settlement_minor_chaos
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—