Morrslieb’s Eclipse Beastmen
Morrslieb’s Eclipse is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Morrslieb’s Eclipse
Special Herdstone
The City of the Sun drowns in the shadow of the Chaos Moon’s Herdstone-fuelled influence, indulging the depravity of the Beastmen.
Campaign movement range: +15% (armies in region)
Campaign movement range: -10% for enemy armies starting their turn in this region (enemy armies in region)
Melee attack: +5 when fighting against Lizardmen (factionwide)
Horde recruitment capacity +4 (armies in region)
Ambush success chance: +25% (armies in region)
Chaos Undivided corruption: +2
Grants 2 construction slots in the settlement
Winds of Magic power reserve capacity: +5 (factionwide)- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)
- 3
Bestigor Herd - 3
Gor Herd - 3
Gor Herd (Shields) - 1
Centigors - 1
Centigors (Throwing Axes)
Unlocks recruitment of:
Cygor
Hidden effects
This building has the following hidden effects:
- (Hidden) Replaces land battle with a pathway battle
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Beastmen
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh2_dlc17_bst_special_settlement_hexoatl
- Database key / building_levels
- wh2_dlc17_bst_special_settlement_hexoatl_5
- Level
- 5
- Primary building level requirement
- 0
- Build cost
- 0
- Build time
- 1
