Occupied Massif Orcal (Level 3)
Income generated: 400
Defensive supplies: +1000
Growth: +30
Attrition: -10% when under siege
(armies in region)
Corruption: -2
Local recruitment capacity: +1
Grants 6 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50%
(garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 5
Savage Orcs - 4
Savage Orc Arrer Boyz - 1
Savage Orc Big 'Uns