TWDB

Occupied Massif Orcal (Level 3) Greenskins

Occupied Massif Orcal (Level 3) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Occupied Massif Orcal (Level 3)
Massif Orcal
Savage Orcs can Waaagh! just like any Greenskin, giving thanks to Gork or Mork before charging off.
  • Income generated: 400
  • Defensive supplies: +1000
  • Growth: +30
  • Attrition: -10% when under siege (armies in region)
  • Corruption: -2
  • Local recruitment capacity: +1
  • Grants 6 construction slots in the settlement
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 5Savage Orcs
  • 4Savage Orc Arrer Boyz
  • 1Savage Orc Big 'Uns

Building levels

This building chain spans 3 levels

Availability

This building is available to the following races:

  • Greenskins

Other details

Database key / building_chains
wh2_dlc15_special_settlement_massif_orcal_savage
Database key / building_levels
wh2_dlc15_special_settlement_massif_orcal_savage_3
Level
3
Primary building level requirement
0
Build cost
3000
Build time
4