TWDB

Occupied Massif Orcal (Level 1) Greenskins

Occupied Massif Orcal (Level 1) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Occupied Massif Orcal (Level 1)
Massif Orcal
Savage Orcs are nomadic, but there are certain areas, deep in the Badlands, where they gather.
  • Income generated: 200
  • Defensive supplies: +1000
  • Growth: +10
  • Attrition: -10% when under siege (armies in region)
  • Corruption: -2
  • Grants 2 construction slots in the settlement
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 6Savage Orcs
  • 2Savage Orc Arrer Boyz

Building levels

This building chain spans 3 levels

Availability

This building is available to the following races:

  • Greenskins

Other details

Database key / building_chains
wh2_dlc15_special_settlement_massif_orcal_savage
Database key / building_levels
wh2_dlc15_special_settlement_massif_orcal_savage_1
Level
1
Primary building level requirement
0
Build cost
750
Build time
2