Occupied Massif Orcal (Level 4) Bretonnia
Occupied Massif Orcal (Level 4) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Occupied Massif Orcal (Level 4)
Massif Orcal
Bretonnia is home to many famous cities. All are a mix of slum and grandeur, surrounded by high walls and tall towers.
Control: +4
Defensive supplies: +1000
Growth: +80
Attrition: -10% when under siege (armies in region)
Corruption: -2
Grants 8 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 3
Men-at-Arms (Polearms) - 3
Foot Squires - 3
Peasant Bowmen (Pox Arrows) - 2
Knights of the Realm - 1
Field Trebuchets
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Bretonnia
Other details
- Database key / building_chains
- wh2_dlc15_special_settlement_massif_orcal_brt
- Database key / building_levels
- wh2_dlc15_special_settlement_massif_orcal_brt_4
- Level
- 4
- Primary building level requirement
- 0
- Build cost
- 8000
- Build time
- 6