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Occupied Massif Orcal (Level 2) Bretonnia

Occupied Massif Orcal (Level 2) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Occupied Massif Orcal (Level 2)
Massif Orcal
Slightly larger than Bretonnian hamlets, village buildings look much the same, though may include an inn and smithy too.
  • Control: +2
  • Defensive supplies: +1000
  • Growth: +40
  • Attrition: -10% when under siege (armies in region)
  • Corruption: -2
  • Grants 4 construction slots in the settlement
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 3Spearmen-at-Arms (Shields)
  • 3Men-at-Arms (Shields)
  • 3Peasant Bowmen (Pox Arrows)
  • 1Knights Errant
  • 1Field Trebuchets

Building levels

This building chain spans 5 levels

Availability

This building is available to the following races:

  • Bretonnia

Other details

Database key / building_chains
wh2_dlc15_special_settlement_massif_orcal_brt
Database key / building_levels
wh2_dlc15_special_settlement_massif_orcal_brt_2
Level
2
Primary building level requirement
0
Build cost
2000
Build time
4