Occupied Massif Orcal (Level 2) Bretonnia
Occupied Massif Orcal (Level 2) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Occupied Massif Orcal (Level 2)
Massif Orcal
Slightly larger than Bretonnian hamlets, village buildings look much the same, though may include an inn and smithy too.
Control: +2
Defensive supplies: +1000
Growth: +40
Attrition: -10% when under siege (armies in region)
Corruption: -2
Grants 4 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 3
Spearmen-at-Arms (Shields) - 3
Men-at-Arms (Shields) - 3
Peasant Bowmen (Pox Arrows) - 1
Knights Errant - 1
Field Trebuchets
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Bretonnia
Other details
- Database key / building_chains
- wh2_dlc15_special_settlement_massif_orcal_brt
- Database key / building_levels
- wh2_dlc15_special_settlement_massif_orcal_brt_2
- Level
- 2
- Primary building level requirement
- 0
- Build cost
- 2000
- Build time
- 4