The Pit
The Pit is an unusual location in Total War: Warhammer III. It raises corruption locally while substantially increasing local building income.
The Pit
Cult of the Possessed
There are some husks of souls consumed by rage and hatred that will never escape the refuge provided by the worship of the Dark Master...
Chaos Undivided corruption: +10
(local region)
Skaven corruption: +10
(local region)
Income from all buildings: +50%
(local region)- When Chaos Undivided corruption is 50 or more:
Chaos Undivided corruption: +10
(local region)
Income from all buildings: +20%
(local region)- When Skaven corruption is 50 or more:
Skaven corruption: +10
(local region)
Income from all buildings: +20%
(local region)
Location Discovery
This unusual location can be discovered:
- From Turn: 5
- Discovery Chance: 5% per turn.
- Regions: Only in the region of Mordheim.
Eligible Races
This unusual location can be discovered by factions belonging to the following races:
- Beastmen
- Bretonnia
- Chaos Dwarfs
- Daemons of Chaos
- Dark Elves
- Dwarfs
- The Empire
- Grand Cathay
- Greenskins
- High Elves
- Khorne
- Kislev
- Lizardmen
- Norsca
- Nurgle
- Ogre Kingdoms
- Skaven
- Slaanesh
- Tomb Kings
- Tzeentch
- Vampire Coast
- Vampire Counts
- Warriors of Chaos
- Wood Elves
References: