Ogre Mercenary Camp
Ogre Mercenary Camp is an unusual location in Total War: Warhammer III. It grants replenishment and recruitment capacity and reduces upkeep for Ogre units, while lowering local growth and income, and provides a strong garrison.
Ogre Mercenary Camp
Ogre Mercenary Company
Savagely cunning, the maneater Tyrant recognises a simple truth: as intractable as their kin can be, Ogres still answer to the inexorable lure of gold.
Diplomatic relations: +100 with Ogre Kingdoms
Growth: -20
(local province)
Casualty replenishment rate: +2%
(all region owner armies)
Upkeep: -20% for All Ogre Kingdoms units (including mercenaries)
(all region owner armies)
Units recruited in this province have a permanent +10% melee defence bonus
Income from all buildings: -10%
(local region)
Global recruitment capacity: +1
(settlement owner)
- 2
Ogre Bulls (Ironfists) - 1
Eshin Maneater - 1
Thundertusk
Location Discovery
This unusual location can be discovered:
- From Turn: 5
- Discovery Chance: 5% per turn.
- Regions: In any region.
Eligible Races
This unusual location can be discovered by factions belonging to the following races:
- Beastmen
- Bretonnia
- Chaos Dwarfs
- Daemons of Chaos
- Dark Elves
- Dwarfs
- The Empire
- Grand Cathay
- Greenskins
- High Elves
- Khorne
- Kislev
- Lizardmen
- Norsca
- Nurgle
- Ogre Kingdoms
- Skaven
- Slaanesh
- Tomb Kings
- Tzeentch
- Vampire Coast
- Vampire Counts
- Warriors of Chaos
- Wood Elves
References: