Healer’s Camp
Healer’s Camp is an unusual location in Total War: Warhammer III. It reduces plague risk and duration and improves casualty replenishment for armies in the region and factionwide.
Healer's Camp
Cult of Shallya
Where sickness thrives, the followers of Shallya go, lured to society’s neediest by the goddess’ will.
Chance of a plague spreading: -10%
(factionwide)
Plague duration: -1 turns
(factionwide)
Casualty replenishment rate: +2%
(factionwide)
Casualty replenishment rate: +5%
(armies in region)
Location Discovery
This unusual location can be discovered:
- From Turn: 5
- Discovery Chance: 5% per turn.
- Regions: In any region.
Eligible Races
This unusual location can be discovered by factions belonging to the following races:
- Beastmen
- Bretonnia
- Chaos Dwarfs
- Daemons of Chaos
- Dark Elves
- Dwarfs
- The Empire
- Grand Cathay
- Greenskins
- High Elves
- Khorne
- Kislev
- Lizardmen
- Norsca
- Nurgle
- Ogre Kingdoms
- Skaven
- Slaanesh
- Tomb Kings
- Tzeentch
- Vampire Coast
- Vampire Counts
- Warriors of Chaos
- Wood Elves
References: