TWDB

Elven Forts

Elven Forts is an unusual location in Total War: Warhammer III. It provides increased local growth, higher tradable resource output, additional regional income, and provides a strong garrison.

Elven Forts
Elven Enclave
As their designs are woven with near-peerless foresight across millennia-spanning lifetimes, the sudden appearance of the Asur is a cryptic occurrence to the younger races.
  • Diplomatic relations: +40 with High Elves
  • Growth: +5
  • Tradable resources produced: +5% (settlement owner)
  • Income from all buildings: +10% (local region)
Provides garrison:
  • 4Lothern Sea Guard (Shields)

Location Discovery

This unusual location can be discovered:

  • From Turn: 5
  • Discovery Chance: 5% per turn.
  • Regions: Can be discovered in any region with a port settlement.

Eligible Races

This unusual location can be discovered by factions belonging to the following races:

Beastmen
Bretonnia
Chaos Dwarfs
Daemons of Chaos
Dark Elves
Dwarfs
The Empire
Grand Cathay
Greenskins
High Elves
Khorne
Kislev
Lizardmen
Norsca
Nurgle
Ogre Kingdoms
Skaven
Slaanesh
Tomb Kings
Tzeentch
Vampire Coast
Vampire Counts
Warriors of Chaos
Wood Elves

References: