Cult of Pleasure
Cult of Pleasure is an unusual location in Total War: Warhammer III. It massively increases unit and character experience gains in the region and spreads Slaanesh corruption and cults.
Cult of Pleasure
Cult of Pleasure
The most ardent of these devotees descend a starless path where the lines between a paraded victim and their sybarite audience blur.
Unit experience gain per turn: +100
(all own and foreign armies in region)
Character experience per turn: +200
(all characters in region)- When Slaanesh corruption is 100 or more:
Immune to diplomatic penalties from trespassing
(all region owner armies)
Slaanesh corruption in adjacent provinces: +10
Slaanesh corruption: +30
(local region)
Each turn there is a +10% chance to spawn a Slaanesh Cult in one of your regions (excluding this region)
When normally killed in action, your Lords will be wounded instead
(all region-owning Lords)- When Slaanesh corruption less than 100:
Slaanesh corruption: +10
(local region)
Each turn there is a +2% chance to spawn a Slaanesh Cult in one of your regions (excluding this region)
Location Discovery
This unusual location can be discovered:
- From Turn: 5
- Discovery Chance: 5% per turn.
- Regions: Can only be discovered in regions where Slaanesh corruption is below 70.
Eligible Races
This unusual location can be discovered by factions belonging to the following races:
- Beastmen
- Bretonnia
- Chaos Dwarfs
- Daemons of Chaos
- Dark Elves
- Dwarfs
- The Empire
- Grand Cathay
- Greenskins
- High Elves
- Khorne
- Kislev
- Lizardmen
- Norsca
- Nurgle
- Ogre Kingdoms
- Skaven
- Slaanesh
- Tomb Kings
- Tzeentch
- Vampire Coast
- Vampire Counts
- Warriors of Chaos
- Wood Elves
References: