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Crimson Skull Chambers

Crimson Skull Chambers is an unusual location in Total War: Warhammer III. It raises Khorne corruption locally and can trigger violent Khorne effects; it also boosts melee offensive stats under certain conditions.

Be warned that if mismanaged this Cult does have the potential for a large difficulty increase via mass war declaration.

This unusual location can be disabled in the settings before starting a campaign.

Crimson Skull Chambers
Cult of the Crimson Skull
Champions of the gore-slicked chambers emerge fully-fledged members of the cult, forever fermenting in ill-contained thirst for bloodshed.
  • Khorne's Sanction: Each time you declare war on a faction all Khorne corruption in this province will be removed
  • This location will be extremely costly to remove
  • Khorne corruption: +20 (local region)
  • When Khorne corruption is 100 or more:
  • Khorne's Parting Gift: You will instantly declare war on +10 random factions
  • This location will be removed
  • When Khorne corruption is less than 50:
  • Charge bonus: +50% (all region owner armies)
  • Base weapon damage: +20% (all region owner armies)

Location Discovery

This unusual location can be discovered:

  • From Turn: 20
  • Discovery Chance: 5% per turn.
  • Regions: In any region.

Eligible Races

This unusual location can be discovered by factions belonging to the following races:

Beastmen
Bretonnia
Chaos Dwarfs
Daemons of Chaos
Dark Elves
Dwarfs
The Empire
Grand Cathay
Greenskins
High Elves
Khorne
Kislev
Lizardmen
Norsca
Nurgle
Ogre Kingdoms
Skaven
Slaanesh
Tomb Kings
Tzeentch
Vampire Coast
Vampire Counts
Warriors of Chaos
Wood Elves

References: