Crimson Skull Chambers
Crimson Skull Chambers is an unusual location in Total War: Warhammer III. It raises Khorne corruption locally and can trigger violent Khorne effects; it also boosts melee offensive stats under certain conditions.
Be warned that if mismanaged this Cult does have the potential for a large difficulty increase via mass war declaration.
This unusual location can be disabled in the settings before starting a campaign.
Crimson Skull Chambers
Cult of the Crimson Skull
Champions of the gore-slicked chambers emerge fully-fledged members of the cult, forever fermenting in ill-contained thirst for bloodshed.
Khorne's Sanction: Each time you declare war on a faction all Khorne corruption in this province will be removed
This location will be extremely costly to remove
Khorne corruption: +20
(local region)- When Khorne corruption is 100 or more:
Khorne's Parting Gift: You will instantly declare war on +10 random factions
This location will be removed- When Khorne corruption is less than 50:
Charge bonus: +50%
(all region owner armies)
Base weapon damage: +20%
(all region owner armies)
Location Discovery
This unusual location can be discovered:
- From Turn: 20
- Discovery Chance: 5% per turn.
- Regions: In any region.
Eligible Races
This unusual location can be discovered by factions belonging to the following races:
- Beastmen
- Bretonnia
- Chaos Dwarfs
- Daemons of Chaos
- Dark Elves
- Dwarfs
- The Empire
- Grand Cathay
- Greenskins
- High Elves
- Khorne
- Kislev
- Lizardmen
- Norsca
- Nurgle
- Ogre Kingdoms
- Skaven
- Slaanesh
- Tomb Kings
- Tzeentch
- Vampire Coast
- Vampire Counts
- Warriors of Chaos
- Wood Elves
References: