A Dark Gift
A Dark Gift is an unusual location in Total War: Warhammer III. It grants strong melee, defence and armour bonuses to units recruited in the province and increases chaos corruption, with occasional unpredictable Chaos boons.
A Dark Gift
Ancient Chaos Shrine
Like talons outstretched in eternal predation of the constellations above, the octad of star-crowned obelisks forms a grisly cenotaph.
Diplomatic relations: -10 with all factions
(settlement owner)
Chaos Undivided corruption: +10
(local region)
Units recruited in this province have a permanent +20% melee attack bonus
Units recruited in this province have a permanent +10% melee defence bonus
Units recruited in this province have a permanent +10 armour bonus- Every time a unit is recruited in this province:
There is a +5% chance a random Chaos-aligned Legendary Lord will gain 10 ranks
There is a +10% chance a random province in the world will gain 100 Chaos corruption
There is a +5% chance a random Chaos-aligned Legendary Lord's army will gain maximum experience for all its units
Location Discovery
This unusual location can be discovered:
- From Turn: 5
- Discovery Chance: 5% per turn.
- Regions: In any region.
Eligible Races
This unusual location can be discovered by factions belonging to the following races:
- Beastmen
- Bretonnia
- Chaos Dwarfs
- Daemons of Chaos
- Dark Elves
- Dwarfs
- The Empire
- Grand Cathay
- Greenskins
- High Elves
- Khorne
- Kislev
- Lizardmen
- Norsca
- Nurgle
- Ogre Kingdoms
- Skaven
- Slaanesh
- Tomb Kings
- Tzeentch
- Vampire Coast
- Vampire Counts
- Warriors of Chaos
- Wood Elves
References: