TWDB

Taint of Tzeentch

Taint of Tzeentch is a trait in Total War: Warhammer III. It is a standalone trait with a single level.

Taint of Tzeentch
The azure gleam of Tzeentch surrounds and infiltrates you.
Spent time in the Realm of the Sorcerer Traits gained in the Realm of Chaos can be removed by garrisoning a province capital or settlements that have buildings from the Protection chain.
  • Winds of Magic power reserve: -3 per turn (Lord's army)
  • Campaign line of sight: -15%

Acquisition

This trait is awarded after 3 turns/battles/actions.

Other details

Database id
wh3_main_trait_realm_tzeentch_daemons
Category
tzeentch
Database level id
wh3_main_trait_realm_tzeentch_daemons
Level
1
Threshold points
3