

- Type
- Arcane Item
When activated, this strange, extra-worldly artefact from the broken lands around the Great Maw greatly increases the power of friendly Wizards' spells.
Winds of Magic power reserve: +2 per turn
Ability: "Maw Shard"
Maw Shard is an Arcane Item in Total War: WARHAMMER III.


When activated, this strange, extra-worldly artefact from the broken lands around the Great Maw greatly increases the power of friendly Wizards' spells.
This item drops randomly.
This item can be equipped by both Lords and Heroes.
| db/ancillaries_tables | |
|---|---|
| key | wh3_main_anc_arcane_item_maw_shard |
| type | wh_main_anc_arcane_item |
| faction_set | anc_set_exclusive_cathay |
| category | arcane_item |
| subcategory | — |
| randomly_dropped | true |
| can_be_stolen | true |
| can_be_destroyed | true |
| transferrable | true |
| uniqueness_score | 40 |
| turns_before_swap_allowed | 0 |
| provided_banner | — |
| provided_bodyguard_unit | — |