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Hand of Gods

Hand of Gods is an Enchanted Item in Total War: Warhammer III. These items enhance characters when equipped.

Hand of Gods

Enchanted Item

Bolts of cleansing energy fly from the spellcaster's hands, searing evil wherever they strike.

  • Ward save: 5%
  • Income from post-battle loot: +20%
  • Melee attack: +3
  • Melee defence: +6
  • Armour-piercing weapon damage: +10
  • Bound spell: "Hand of Gods"

Item set

Hand of Gods is part of the item set Ancient Energies .

Ancient Energies

Item Set

Some artefacts are imbued with the ancient energy of the Old Ones… as are some of their champions.

Provides the following effects once equipped:

  • Control: +1 (all provinces)
  • Attribute: Immune to Flanking
  • Physical resistance: 10%

Obtained by

This item can be obtained from:

  • A quest at rank 12

Equip restrictions

This item can only be equipped by the following:

  • Kroq-Gar

Availability

Available only to:

Lizardmen

  • Cult of Sotek
  • Spirit of the Jungle
  • Ghosts of Pahuax
  • Hexoatl
  • Itza
  • Last Defenders
  • Tlaqua

Other details

Randomly dropped
No
Can be stolen
No
Rarity
Unique
Database id
wh2_main_anc_enchanted_item_hand_of_gods
Category
enchanted_item
Subcategory
none
Faction set
anc_set_exclusive_lizardmen