Hand of Gods
Hand of Gods is an Enchanted Item in Total War: Warhammer III. These items enhance characters when equipped.


Hand of Gods
Enchanted Item
Bolts of cleansing energy fly from the spellcaster's hands, searing evil wherever they strike.
-
Ward save: 5% -
Income from post-battle loot: +20% -
Melee attack: +3 -
Melee defence: +6 -
Armour-piercing weapon damage: +10 -
Bound spell: "Hand of Gods"
Item set
Hand of Gods is part of the item set Ancient Energies .
Ancient Energies
Item Set
Some artefacts are imbued with the ancient energy of the Old Ones… as are some of their champions.
Set contains:
Provides the following effects once equipped:
Control: +1
(all provinces)
Attribute: Immune to Flanking
Physical resistance: 10%
Obtained by
This item can be obtained from:
- A quest at rank 12
Equip restrictions
This item can only be equipped by the following:
- Kroq-Gar
Availability
Available only to:
Lizardmen
Cult of Sotek
Spirit of the Jungle
Ghosts of Pahuax
Hexoatl
Itza
Last Defenders
Tlaqua
Other details
- Randomly dropped
- No
- Can be stolen
- No
- Rarity
- Unique
- Database id
- wh2_main_anc_enchanted_item_hand_of_gods
- Category
- enchanted_item
- Subcategory
- none
- Faction set
- anc_set_exclusive_lizardmen