Slaughter Gear
Slaughter Gear is an item set in Total War: Warhammer III.
Slaughter Gear
Item Set
"Waaagh! Magic and 'ard metal — makes all the puny gits nice and dead!"
Provides the following effects once equipped:
Control: +1
(all provinces)
Winds of Magic power reserve capacity: +20
(Lord's army)
Set Items


Azhag's 'Ard Armour
Armour
No ordinary armour would suit a Warboss such as Azhag, it had to be ‘ard - really, really ‘ard.
-
Armour: +15 -
Ward save: 15% -
Wound recovery time: -1 turns -
Melee defence: +6 -
Physical resistance: 15% -
Ability: "Azhag's 'Ard Armour"


The Crown of Sorcery
Enchanted Item
A magical crown that speaks to Azhag with a voice as dry as the grave and old as the southern deserts, augmenting his Orcish brutality with ancient guile and dark sorcery.
-
Control: +5 (local province) -
Attribute: Immune to Flanking -
Miscast base chance: -25% -
Bound spell: "Gaze of Nagash"


Slagga's Slashas
Weapon
The crude twin blades wielded by Azhag the Slaughterer are known as Slagga’s Slashas, but just who is Slagga?
-
Income from post-battle loot: +25% -
Recruitment cost: -10% (
Lord's army) -
Melee attack: +8 -
Weapon strength: +15% -
Passive ability: "Slagga's Slashas"