Gunnery School Gadgets
Gunnery School Gadgets is an item set in Total War: Warhammer III.
Gunnery School Gadgets
Item Set
Ingenuity, experimentation and experience... and no small measure of blind luck!
Provides the following effects once equipped:
Research rate: +10
Upkeep: -10% for Gunnery units
(own army)
Recruitment cost: -20% for Gunnery units
(own army)
Set Items


Armour
Prototype Field Coat Mark XXIV is the future of projectile-proof battle wear. Unlike Mark XXIII, this version doesn’t catch fire when struck!
-
Ammunition: +20% -
Fire resistance: 25% -
Missile resistance: 25%


Enchanted Item
"That jittery little man who sold me this strange green powder wasnt lying... it really is incredible!"
-
Enables magical attacks -
Missile strength: +20% -
Ability: "Ominous Powder"


Talisman
"You put enough lenses in a scope and you can probably even see the surface of the Twin-Tailed Comet itself!"
-
In battles, enemy units in forests are revealed regardless of distance -
Range: +10% -
Reload time reduction: +15%


Weapon
This compound of highly volatile powder ignites with the slightest jostle – perfectly suitable for the battlefield if you can get it there unexploded!
-
Ability: "Experimental Explosive" -
Explosive missile damage +10% (all units in army) -
Missile explosion radius: +10% (all units in army)