Dark Lair
Dark Lair is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Dark Lair
Beast Upgrades
There is a cabin in the woods, you know, where darkness dwells eternally…
Recruitment cost: -20% for units recruited from the Forest building chain (local province)
Recruit rank: +3 for units from the Forest building chain (local province)
Building levels
This building chain has a single level.
Availability
This building is available to the following races:
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Akendorf, Eastern Border Princes
- Axlotl, Mosquito Swamps
- Baleful Hills, Celestial Riverlands
- Bridge of Heaven, Celestial Riverlands
- Carroburg, Middenland
- Castle Artois, Forest of Arden
- Castle Templehof, Northern Sylvania
- Chaqua, The Gwangee Valley
- Clar Karond, Obsidian Peaks
- Crag Halls of Findol, Wydrioth
- Dietershafen, Nordland
- Dringorackaz, Eastern Badlands
- Elisia, Chrace
- Essen, Ostermark
- Fire Mouth, Bone Road
- Forest of Arnheim, The Bleak Coast
- Gisoreux, Forest of Arden
- Great Skull Lakes, Zorn Uzkul
- Grom Peak, Rib Peaks
- Grunburg, Reikland
- Hag Hall, Doom Glades
- Hergig, Hochland
- Ka-Sabar, Shifting Sands
- Kappelburg, Talabecland
- Karag Dron, Death Pass
- Karak Angazhar, Eastern Border Princes
- Karak Bhufdar, The Vaults
- Karak Eight Peaks, Eight Peaks
- Karak Norn, Southern Grey Mountains
- Kislev, River Urskoy
- Lyonesse, Coast of Lyonesse
- Miragliano, Tilea
- Nagrar, Deadwood
- Nahuontl, Central Jungles
- Nongchang, Nongchang Basin
- Plain of Tuskers, Land of the Dervishes
- Quenelles, Forest of Chalons
- Salzenmund, Nordland
- Shattered Stone Bay, The Dragon Isles
- Subatuun, The Lost Valley
- Swartzhafen, Southern Sylvania
- Talabheim, Talabecland
- Temple of Elemental Winds, Broken Lands of Tian Li
- Temple of Skulls, Kingdom of Beasts
- The Blighted Grove, The Eternal Lagoon
- The Gallows Tree, K'datha
- The Lost Palace, The Abyssal Glacier
- The Moon Shard, The Bleak Coast
- The Moot, Mootland
- Tlanxla, Piranha Swamps
- Tlaqua, Western Jungles
- Tor Achare, Chrace
- Tor Saroir, Avelorn
- Tor Yvresse, Northern Yvresse
- Varenka Hills, Blood River Valley
- Vaul's Anvil, Torgovann
- Venom Glade, Obsidian Peaks
- Volksgrad, Eastern Oblast
- Weismund, Middenland
- Wellsprings of Eternity, Jungles of Green Mist
The Realm of Chaos
This building chain can be built in the following regions:
- Chantillon, Marches of Couronne
- City of Monkeys, Wastelands of Jinshen
- Fire Mouth, Mountains of Mourn
- Fortenhof, Ostermark
- Hergig, Hochland
- Kislev, River Urskoy
- Salzenmund, Nordland
- Shambletown, Wyrm Pass
- Shattered Stone Bay, Gnoblar Country
- Shrine of the Alchemist, Warpstone Desert
- Temple of Elemental Winds, Broken Lands of Tian Li
- The Blighted Grove, The Eternal Lagoon
- The Gallows Tree, K'datha
- The Vale of Nightmares, The Blood Marshes
- Uzkulany, Zorn Uzkul
- Volksgrad, Eastern Oblast
Other details
- Database key / building_chains
- wh_main_VAMPIRES_resource_pastures_timber_military
- Database key / building_levels
- wh_main_vmp_resource_pastures_timber_military
- Level
- 0
- Primary building level requirement
- 3
- Build cost
- 4000
- Build time
- 3

