Occupied Karaz-a-Karak (Savage Orc Camp)
Income generated: 300
Defensive supplies: +1000
Growth: +20
Corruption: -2
Grants 4 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50%
(garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 6
Savage Orcs - 3
Savage Orc Arrer Boyz