TWDB

Black Crag (Greenskin Encampment) Greenskins

Black Crag (Greenskin Encampment) is a building in Total War: WARHAMMER III.

Black Crag (Greenskin Encampment)

Once the proud Hold of Karak Drazh, it is now the most formidable of Orc Strongholds, in the hands of the Red Fang tribe, until very recently.
  • Income generated: 300
  • Defensive supplies: +1000
  • Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
  • Improved tower projectiles: Giant Dungballs
  • Growth: +30
  • Corruption: -2
  • Local recruitment capacity: +1
  • Grants 6 construction slots in the settlement
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 5Orc Boyz
  • 2Orc Big 'Uns
  • 2Orc Arrer Boyz
  • 1Goblin Archers
  • 1Trolls
Unlocks recruitment of:
  • Snotling Pump Wagons
  • Goblins
  • Squig Herd

Building levels

This building chain spans 5 levels

Faction restrictions

This building is available to the following races:

  • Greenskins

Raw data

db/building_chains_tables
keywh_main_special_settlement_black_crag
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediatrue
building_superchainwh_main_sch_main_settlement
optional_tier_iconUI\Buildings\tier_icons\tier_greenskins_black_crag.png
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh_main_special_settlement_black_crag_3_grn
chainwh_main_special_settlement_black_crag
level3
create_time4
create_cost4000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_ORC_settlement_major
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost2
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh_cam_settlement_capital_greenskin
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—