TWDB

Pillar of Skulls Warriors of Chaos

Pillar of Skulls is a building in Total War: WARHAMMER III.

Pillar of Skulls

When a Chaos Knight's trophy haul becomes too large, a more permanent structure of bone and skulls is needed.
  • Campaign movement range: +20% for own armies starting their turn in this region
Unlocks recruitment of:
  • Chaos Knights
  • Chaos Knights (Lances)

Building levels

This building chain spans 2 levels

Level 1Level 2Level 3Level 4Palanquin of TrophiesPillar of Skulls

Faction restrictions

Raw data

db/building_chains_tables
keywh_main_horde_chaos_knights
tech_category_tab—
encyclopedia_group—
chain_categorymilitary
in_encyclopediatrue
building_superchainwh2_main_sch_military5
optional_tier_icon—
optional_sort_order3
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh_main_horde_chaos_knights_2
chainwh_main_horde_chaos_knights
level1
create_time4
create_cost8000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_horde_chaos_knights
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement4
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—