Saltworkers' Guild Hall Dwarfs
Saltworkers' Guild Hall is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Saltworkers' Guild Hall
Brine
The Saltworkers' Guild lacks influence but has very close ties to the Empire, its major export partner.
Income generated: 300
Salt resource production: 68 barrels
Upkeep: -3% for Dwarf blackpowder, fire-based, Thunderbarge and Gyrocopters units (all armies)
Recruitment cost: -30% for Dwarf blackpowder, fire-based, Thunderbarge and Gyrocopters units (local province)
Recruit rank: +3 for Dwarf blackpowder, fire-based, Thunderbarge and Gyrocopters units (local province)
Building levels
This building chain spans 4 levels
Availability
This building is available to the following races:
- Dwarfs
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Al Haikk, Coast of Araby
- Beichai, Jade River Delta
- Blizzardpeak, Path to the East
- Brionne, Carcassonne
- Dok Karaz, Blood River Valley
- Gorssel, The Wasteland
- Gronti Mingol, Southern Badlands
- Karak Azul, Southern World's Edge Mountains
- Khymerica Spire, Red Desert
- Matorca, Eastern Border Princes
- Monolith of Festerlung, Bloodfire Falls
- The Godless Crater, The Ice-Fire Plains
- Tor Koruali, Cothique
- Wai-Li Village, The Great Canal
The Realm of Chaos
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh_main_DWARFS_resource_brine
- Database key / building_levels
- wh_main_dwf_resource_salt_4
- Level
- 3
- Primary building level requirement
- 4
- Build cost
- 4000
- Build time
- 4

