Gemcutters' Guild Hall Dwarfs
Gemcutters' Guild Hall is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Gemcutters' Guild Hall
Gem Mining
The Gemcutters' Guild is rich, by the very nature of the commodity in which it deals.
Income generated: 600
Gemstones resource production: 68 sacks
Upkeep: -3% for Dwarf Ironbreaker and Hammerer units (all armies)
Recruitment cost: -30% for Dwarf Ironbreaker and Hammerer units (local province)
Recruit rank: +3 for Dwarf Ironbreaker and Hammerer units (local province)
Building levels
This building chain spans 4 levels
Availability
This building is available to the following races:
- Dwarfs
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Bhagar, Shifting Sands
- Eye of the Panther, Atalan Mountains
- Karak Azgal, Blightwater
- Karak Vrag, Gash Kadrak
- Karaz-a-Karak, The Silver Road
- Kraka Drak, Gianthome Mountains
- Lahmia, Crater of the Waking Dead
- Silver Pinnacle, The Blasted Wastes
- Spektazuma, The Creeping Jungle
- The Silvered Tower of Sorcerers, Northern Wastes
- Whitefire Tor, Ellyrion
- Xing Po, Forests of the Moon
- Zlatlan, Southern Jungles
The Realm of Chaos
This building chain can be built in the following regions:
- Karak Vrag, Gash Kadrak
- Kraka Drak, Gianthome Mountains
- The Silver Pinnacle, Worlds Edge Mountains
- The Silvered Tower of Sorcerers, The Eternal Lagoon
- Xing Po, Forests of the Moon
Other details
- Database key / building_chains
- wh_main_DWARFS_resource_gemstones
- Database key / building_levels
- wh_main_dwf_resource_gems_4
- Level
- 3
- Primary building level requirement
- 4
- Build cost
- 4000
- Build time
- 5

