TWDB

Dyers' Guild Hall Dwarfs

Dyers' Guild Hall is a building in Total War: WARHAMMER III.

Dyers' Guild Hall

The Dyers' Guild is relatively small, but accrues wealth as it seeks new customers from the empires of men.
  • Income generated: 300
  • Dyes resource production: 68 ounces

Building levels

This building chain spans 4 levels

Faction restrictions

This building is available to the following races:

  • Dwarfs

Raw data

db/building_chains_tables
keywh_main_DWARFS_resource_cinnabar
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediatrue
building_superchainwh_main_sch_human_resource_dyes
optional_tier_icon—
optional_sort_order10
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh_main_dwf_resource_dyes_4
chainwh_main_DWARFS_resource_cinnabar
level3
create_time4
create_cost4000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_DWARFS_resource_cinnabar
should_show_building_level_in_ui_for_technologytrue
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement4
audio_building_typewh_cam_resource_worshop
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—