Squig Nest Greenskins
Squig Nest is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Squig Nest
Squig Upgrades
Don't stick yer finga inna Squig Nest!
Recruit rank: +3 for Squig units (local province)
Upkeep: -3% for Squig units (all armies)
Recruitment cost: -20% for Squig units (local province)
- 2
Night Goblin Squig Hoppers
Unlocks recruitment of:
Night Goblin Squig Hoppers
Hidden effects
This building has the following hidden effects:
- HIDDEN - used in conjuction with squig recruit rank effect for merc squig units (armies in province)
Building levels
This building chain has a single level.
Availability
This building is available to the following races:
- Greenskins
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Caverns of Sotek, The Jungles of the Gods
- Cragroth Deep, The Black Flood
- Eagle Eyries, Gash Kadrak
- Gaean Vale, Avelorn
- Hell Pit, Black Blood Pass
- Jungles of Chi'an, Jungles of Chi'an
- Mount Arachnos, Southlands World's Edge Mountains
- Oyxl, The Lost Valley
- Scarpel's Lair, Ashen Coast
- Shang-Wu, Celestial Riverlands
- The Haunted Forest, The Haunted Forest
- Tor Sethai, Caledor
- Verdanos, Western Border Princes
The Realm of Chaos
This building chain can be built in the following regions:
- Chimera Plateau, Plain of Bone
- Eagle Eyries, Gash Kadrak
- Hell Pit, Black Blood Pass
- Shang-Wu, Celestial Riverlands
Other details
- Database key / building_chains
- wh_dlc06_GREENSKINS_resource_animals
- Database key / building_levels
- wh_dlc06_grn_resource_animals
- Level
- 0
- Primary building level requirement
- 2
- Build cost
- 2000
- Build time
- 2

